PURPL  >  Projects   >  Non-photorealistic rendering using stipple techniques

Before using the stipple renderer

Steve Baker provides a method to avoid the infinite loop in the glutmainloop():

http://sjbaker.org/steve/software/glut_hack.html

You need to recompile your glut32.dll following the instructions in the above webpage.

The following pre-compiled dll's for Windows 2000 are available:

  • glut32.dll: to be copied into [WINNT]/system32
  • glut32.dll: to be copied into [WINNT]/system

    Please be sure to save a copy of your current glut32.dll files!!!


    Download the stipple renderer

    The stipple renderer is currently available for:
  • Windows 2000
  • Available Datasets

  • nl_iron64


  • Other datasets can be downloaded at:

    http://www.gris.uni-tuebingen.de /areas/scivis/volren/datasets/datasets.html


    Sample parameter files

    STP files describe the dataset in a simple format. PAR files are used to save user specified parameter settings set within the renderer.

    Here are some sample files we generated. Both .STP and .PAR files can be opened by notepad. The only thing you need to change is the location of your data file.

  • .STP files
  • .PAR files

    Some tips for using stipple renderer

    Introduction movie (contact us for a copy)

    There are two ways to load the stipple renderer. One way is to generate a .STP file with the necessary description of the data; the other is to choose an .STP file which already exists.



    After choosing an .STP file, you can load the renderer.



    Below is an example showing the STP file generation dialog. Most of the datasets have settings similar to the following example except the dimensions.



    STP file settings for the iron protein




    Questions and suggestions

    Questions and suggestions are welcome.

    Contact information: alu@ecn.purdue.edu


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